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Michael Stickler (Tech) Art Blog
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Tag: polevector

Rigging shortcuts

2nd October 2019 Michael Stickler Leave a comment

While rigging, I have come up with a few little shortcuts I would like to share. In this blog I…

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Posted in: Maya, Rigging, Tech art, Uncategorized Filed under: fingers, HumanIK, IK system, joints, Maya, polevector, polevector alignment, rigging, shortcuts, tips

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3D printing accretion disc Auto Auto-rig Automatic black hole blackhole copy sdk fingers Game-dev gravitational lensing HumanIK IK spline IK system interstellar joints M87 Maya mirror sdk polevector polevector alignment Programming Pygame Python Rig rigging shortcuts Squash Stretch Teaching tips VFX
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